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CPU implementation of À-Trous filter not working as expected
The CPU implementation of the A-Trous filter has the following issues: As part of the decomposition, the filter computes the product... Read more
Using Camera::Render to render a picture to a texture does not work
How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more
Editor crash caused by Sliders Null Reference
Reproduction steps:1) Open project attached in the edit and proceed to scene "MoviePlayer".2) Notices in the inspector that slider r... Read more
Error "The type or namespace name 'PBXProject' could not be found" is th...
Reproduction steps:1. Open the attached “ASDQWE” project Expected result: No compilation error is thrownActual result: Multiple “err... Read more
Can't Re-Activate Unity license
Repro steps: 1. Open Unity2. When greeted by "Unity license is not yet valid" press "Re-Activate"3. a) Enter your Unity serial numbe... Read more
Stack Overflow exception when using a custom Bluetooth controller with B...
How to reproduce:1. Open the attached “IN-78554“ project2. Open Input Debugger (Window → Analysis → Input Debugger)3. Ensure the cus... Read more
[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...
Repro:1) On a computation-intensive project like the attached, enter playmode.2) Alternate between pressing the s and w keys, waitin... Read more
[Android] OpenGLES3 does not respect the Rendering Layers option of URP ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
Anchor's rotation value becomes the same when selecting multiple Game ob...
Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more
[URP] When Rendering Layers are enabled, the DepthNormalPrepass is enabl...
Steps to reproduce:1. Open the attached user's project "Test-2022-3-47f1.zip"2. Navigate to "Assets/URP-HighFidelity-Renderer.asset"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code