Search Issue Tracker
Long name causes UI problems in the Search window details section
Steps to reproduce: Create a new Unity project Make sure the AI Assistant package/s are installed Create a new asset (for example, a... Read more
Cutout Shader does not clip pixels completely when they are in a closed,...
How to reproduce:1. Open the “repro.zip“ project2. Open the “SampleScene“3. Focus on the Game view4. Observe the Game view Expected ... Read more
[WebGL] Material Override does not apply when using the debugger to appl...
How to reproduce:1. Open the attached “IN-107116” project2. Open “Build Settings…” and build a WebGL project with the “Development B... Read more
Input Field does not focus on click when running in Android Studio Emulator
Reproduction steps:1. Open the attached “InputFieldSimulatorProject” project2. Build the project for the Android platform3. Run the ... Read more
ContentSizeFitter calculates incorrect Height for TextMeshPro Text conta...
Reproduction steps:1. Open the attached “IN-108323.zip” project2. Open the “SampleScene”3. Observe the Game view4. In the Project Wi... Read more
UI Binding Event is not triggered when the object of custom type is set ...
How to reproduce:1. Open the attached project “IN-105200”2. Enter the Play Mode3. Left click anywhere in the Game View4. Hover over ... Read more
Profiler (Standalone Process) pop-up window buttons are misaligned
Steps to reproduce:1. Create new Unity project2. Go to Window > Analysis > and press Profiler (Standalone Process)3. Observe t... Read more
The Editor crashes on "UI::Canvas::UpdateCanvasRectTransform" when rotat...
Steps to reproduce:1. Open the “IN-108284” project2. Open the “MainScene” scene3. Enter Play Mode4. Go to the Simulator view and rot... Read more
Frame Debugger docked with the Game View can still be enabled when Game ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Frame Debugger window (Window > Analysis ... Read more
Frame Debugger scrollbar gets cut off at the bottom when the Frame Debug...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Frame Debugger window (Window > Analysis ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis