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Editor crash when entering and exiting PlayMode for a few times with Mic...
How to reproduce:1. Open the attached "BuildTestProject.zip" project2. Open "SampleScene" Scene3. Enter PlayMode -> Exit Playmode... Read more
Particle trail from the Trails module deforms and twists when the GameOb...
Steps to reproduce:1. Open the attached project "particletwist.zip"2. Open Scenes/SampleScene3. Enter the Play Mode4. Observe the Tr... Read more
[WSA] Activer Profiler does not profile the UWP build on a remote device
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 (.NET backend), Enable C#... Read more
The Sprite Shader modification does not get reflected in the Player buil...
How to reproduce:1. Open the attached project "TestUIShader_trunk.zip"2. Build And Run the project3. Observe that circle in the midd... Read more
IL2CPP iOS builds can't send or receive RPCs
- Build attached project with Scripting Backend IL2CPP and run on device- Run "Test.scene" in Editor and click "Start Server"- On de... Read more
Project crashes when opening it
Reproduction steps:1. Try to open the attached project "forevr-pool.zip" Expected result: The project opensActual result: The Editor... Read more
DOTS Entities throws a compilation error when field variable is used in ...
How to reproduce:1. Open the user's attached project "Dots compiler bug.zip"2. Observe the Console window Expected result: No error ... Read more
Player lighting not generated when building the project using command line
How to reproduce:1. Create a new project2. Add a GameObject to the scene (e.g. Cube)3. Go to File > Build Settings and press Add ... Read more
Scene view is gray, raises errors after adding HD Raytracing Environment...
How to reproduce:1. Open the "raytracing_error" Scene in the attached "Unity_DXR_Test-master.zip" Project2. Attach "HD Raytracing En... Read more
[Android] App crashes when using 2 or more objects from Spritesheet
Steps to reproduce:1) Download attached project ' Test.zip' and open in Unity2) Build and run 'main' scene on a deviceObserve crash ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- URP _EMISSION keyword removed from Material when Global Illumination is set to None
- Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector spams “InvalidOperationException: using UnityEngine.Input with Input System active” errors in the Console window
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- "Line breaking recursion max threshold hit" error when Overflow is set to Ellipsis with fonts missing the ellipsis character