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Crash on ScriptingInvocation::Invoke<bool> when toggling "Deep Profile"
Reproduction steps:1. Open the attached “ProfileCrash” project2. Open the Profiler window (Window > Analysis > Profiling Windo... Read more
[UI Builder] Custom Uxml field changes are not detected when using gener...
Reproduction steps:1. Open the attached project "FieldNoSave"2. Open “Assets/SerializedPropertyIssue/NewUXMLTemplate.uxml“3. Click o... Read more
[Android][Burst] Android NDK not installed build error thrown when using...
Steps to reproduce:1. Open the attached user's project "Repro.zip"2. Make sure the Android module is installed from the Hub and Pref... Read more
Gravity stops working when there are 2 or more Animation Layers in the A...
Reproduction steps:1. Open the attached “IN-55995 Gravity Weight Bug with Multiple Anim Layers.zip“ project2. Open the “SampleScene”... Read more
Importer Worker does not see Script reference in SubScene GameObject whe...
Reproduction steps:1. Open the attached project “Broken Baking”2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy wind... Read more
[Contextual Menu] New context menu can sometimes have multiple items hig...
With the new context menus, the menu can get in a state where multiple items on the same menu are highlighted. I've only had this ha... Read more
[Contextual Menu] Pasting via RMB in a context menu in a ShaderGraph clo...
When right clicking in a shader graph and trying to paste via the right mouse button, the context menu closes when paste is selected... Read more
[Contextual Menu] Right clicking in in the search box of a VFX or Shader...
With the next context menus, right clicking in in the search box of a VFX or Shader Graph "Create Node" window closes the "Create No... Read more
Script incorrect calculation results in Player when Intel 64-bit Archite...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Build Settings window (File > Build Settings)3. Select t... Read more
Crash on PersistentManager::InstanceIDToLocalSerializedObjectIdentifier ...
Reproduction steps:1. Open the attached "crash_IN-56507.zip" project2. Open the “Assets/Scenes/Menu“ Scene3. Build the project on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables