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[Vulkan] Release memory after deleting image
http://supportstats.hq.unity3d.com/history.php?tid=1656759 We are releasing allocated memory for an Image before deleting the image.... Read more
Sprite Atlas remains loaded in memory after scene change or unloading as...
Sprite Atlas remains loaded in memory after scene change or unloading assets Repro steps: In attached project, open SampleScene and ... Read more
[VFX Graph] toggle instancing for multiple game objects and prefabs
When selecting multiply VFX game objects in the scene, it is impossible to toggle on/off the "Allow instancing" option in the game o... Read more
Decompressing a DeflateStream under IL2CPP misses a few bytes
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Build And Run the proje... Read more
ShaderGraphs get checked out in Perforce every time they get reimported
Reproduction steps:1. Create a new HDRP 3D project2. Create an HDRP Lit Shadergraph asset3. Enable Perforce in the Project Settings4... Read more
UI Builder: Console displays errors "NullReferenceException: Object refe...
Steps to reproduce: Create a project Window->UI Toolkit->UI Builder Go to the "Controls" window and find the "Button" Double-c... Read more
"Handles.Repaint called outside an editor" error is logged when opening ...
How to reproduce:1. Open the project linked in Comments2. Open Scene "ConnectedSystems"3. In the Hierarchy select "AlienPrototype" a... Read more
VisualElement's Bounding Box height doubles if VE's height becomes less ...
2023-10-02: This ticket was originally about the Cameras overlay's height doubling when docked into the bottom left or top left drop... Read more
[iOS] Crash when pressing "Done" on the keyboard layout
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Press the input field and type an... Read more
Crash on mono_g_hash_table_find_slot when entering Play Mode
Reproduction steps:1. Download, extract, and open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture