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[VR] In Play mode moving input focus away then back to the Editor makes ...
In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more
[Backport] Input lag on macOS 12.3.1 when the native touchpad input syst...
Reproduction steps:1. Open the attached project2. Open the "SampleScene" and enter the Play mode3. Drag 2 fingers in circles on the ... Read more
[Platforms macOS] Properties drop-down list is not hidden when editing B...
Reproduction steps:1. Open the attached '1378202-sample' project2. Select a macOSClassicBuildConfiguration Asset and observe it in t... Read more
[iOS] Cutouts not available for new iPhone 15 devices
Steps to reproduce: Open attached project (test-cutouts.zip) Switch to iOS and make a build Deploy the build to iPhone 15 device or ... Read more
Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more
Crash on detail::ComputeShaderSnippetKey when entering the Play mode
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. If it does not crash close the Editor and repea... Read more
Saving Prefabs into StreamingAssets should be improved
Steps:1. Create StreamingAssets folder in Assets folder2. Drag any GameObject from the scene inside this folder==>GameObject beca... Read more
Memory leaks stop textures from getting unloaded from memory when the te...
Reproduction steps:1. Open the attached project "SampleProject_2020"2. Open the “Assets/Scenes/SampleScene” scene3. Open the Memory ... Read more
Error is thrown when creating a new project in root directory ("C:\")
Reproduction steps:1. Open Unity Hub2. Click "New Project"3. Change the Project's Location to "C:\\" Expected result: No errors are ... Read more
Unity hard crash when setting AvatarMask transformCount to negative value
Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up:UnityEditor.Animations.AvatarMask a = new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open