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Name field of Assets does not scroll when naming assets
How to reproduce:1. Create and open a new project2. Make the Assets in the Project window be listed in a gallery style (Move the zoo... Read more
[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
[Android/Input Manager] Intermittent touch input starts to jitter after ...
Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform selected2. Build And Run on an Android device3... Read more
WebGL throws Uncaught SyntaxError: Unexpected number
To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more
Unity Editor crashes when copy byte array from NativeArray
Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more
[TextMeshPro][Android] FontAssets created with TMP_FontAsset.CreateFontA...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and run on an Android device3. Observe Player Expected result: T... Read more
[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...
Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more
When disabling collider within the OnTriggerStay function, VS runtime er...
Reproduction steps:1. Open attached project2. Open and play the "Crash" scene3. Visual Studio runtime error appears after which Unit... Read more
[WIN] Cross compilation job Assembly-Csharp.dll failed when building for...
How to reproduce: 1. Open attached project2. Build to iOS- Note that the build fails with error: Cross compilation job Assembly-CSha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window