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[Selection] Text in input fields can't be deselected
See attached screenshot. You can use the keyboard to deselect the text. Read more
Loading a .ht file can throw InvalidOperationException
Steps to reproduce : - import the project attached- select the model and go to configure avatar- go to Mapping > Load- select the... Read more
Unity Crashes when switching this model to Humanoid
Steps to reproduce : - import the project attached- select the model- set the rig to none and press apply- set the rig to humanoid- ... Read more
Importing an asset store project crashes Unity
To reproduce:1. Create a new project with Unity2. Open the Asset Store window3. Go to your purchases4. Try to import any project (re... Read more
Changing audio clip import settings gives errors
To reproduce:1. Open the attached project, it contains two audio clips2. Try to change the Load Type of "Michigan Wolverines" audio ... Read more
Values not updating in the inspector until you force a repaint
To reproduce:1. Open attached project2. Open scene "Derp"3. Select the main camera4. Enter play mode5. Inspect the Scroll View View ... Read more
Crash on refocusing Unity
To reproduce:1. Open attached project2. Open scene test3. Hit ctrl-alt-del - the option menu should appear (not the task manager but... Read more
Animator.GetCurrentAnimationClipState returns old data
To reproduce:1. Open attached project.2. Open "scene". It logs the Animator.GetCurrentAnimationClipState3. Enter play mode and inspe... Read more
Loading an incompatible asset bundle causes Unity to crash
To reproduce:1. Open the attached project (there's a script loading an asset bundle that is built with Unity 3.5)2. Run the scene3. ... Read more
Override Sample Rate does not work
To reproduce:1. Create a new project2. Download the attached .mp3 file (you can use any other mp3)3. Import the file to the project4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Interruption Source", "Ordered Interruption" and "Can Transition To Self" fields are not pasted to transition settings when pasting transition parameters
- “TerrainLit” is available as a Material option in UI Shader Graph's Graph Settings, and selecting it causes shader compilation errors in the Console
- "Install 2D Sprite Package" button in Sprite Renderer is disabled when no Sprite is assigned, contradicting its own help text
- Users are prompted 2 times if they want to discard the Shader Graph when closing Shader Graph Window when the Asset has already been deleted
- Creating and setting a New Material is not recorded into Undo history when creating and setting a Material in the URP Decal Projector Component