Search Issue Tracker
[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more
[iOS] Player freezes with a warning "A new orientation transaction token...
How to reproduce: 1. Open the “IN_79238” project 2. In the Build Settings make sure the iOS platform is selected 3. Press Build A... Read more
[HDRP] Show Light Volumes Debug Mode is not working as expected
Versions tested 2020.2.0a1 + 9.0.0 / 8.0.0 Steps to reproduce: 1) Open attached project or create an HDRP scene with all light typ... Read more
[ProBuilder] Draw Shape Panel is always active in the Scene View even wh...
How to reproduce: 1. Create a new project 2. Window > Package Manager >ProBuilder > Install 3. Tools > ProBuilder > ProBuilder Wind... Read more
Material Upgrade pop-up appears on opening 2D (URP) Template
Reproduction steps: 1. Create a 2D (URP) project Expected result: No pop-up appears Actual result: Material Upgrade pop-up ap... Read more
[VFX Graph] When unassigning SG, Output Inspector does not clear up a lo...
Hint: Take a look at screenshots for quick reproduction How to reproduce: # Create a new VFX # Create a new SG and open it ... Read more
[Input System] Performing an action with a Mouse Click before cancelling...
How to reproduce: 1. Open user's "Gamepad Hold Bug" project 2. Open Assets/SampleScene 3. Plug a Gamepad into the PC 4. Enter Play M... Read more
[Lighting] Point Light cookie non-cube texture unassigns the texture wit...
Steps to reproduce: 1. Open attached project 2. Select a Point Light in "SampleScene" 3. Try to assign non-cube texture to a cookie ... Read more
Burst errors BC1040 are thrown when entering Play Mode with Entities usi...
How to reproduce: 1. Open tester-submitted project (BurstErrors.zip) 2. Open the SampleScene 3. Enter Play Mode and wait a few secon... Read more
An image is not displayed upside down when width and height are not spec...
Steps to reproduce: 1. Open the user’s project 2. Open the “TestFlip” window (Window → UI Toolkit) Expected result: A picture i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player