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0
votes
Fixed

Pressing the network button doesn't bring the network menu when one of t...

Package: MR Multiplayer Tabletop Template

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Mar 28, 2025

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Version/s: 1.0.1

How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode and skip through the tutorial3. Pres... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...

Graphics - General

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Jun 22, 2015

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Version/s: 5.2.0a3

Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce:1. Connect to specified machine2.... Read more

0
votes
By Design

Editor crashes when enabling a certain gameObject

DirectX12

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Apr 23, 2022

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Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Open Scenes/DemoWithPostProcess.unity scene3. Select the "PfbRaytraceDataManager... Read more

0
votes
Third Party Issue

Memory leak when continuously resizing the Editor window

Window management

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Mar 10, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Create a new project2. Resize the editor window, while doing it inspect the CPU and GPU memory usage Expected re... Read more

0
votes
Fixed

[ProBuilder] Box Selection for Vertices does not select all some Vertice...

Package: Probuilder

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Jan 13, 2020

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Version/s: 4.4.0

How to reproduce:1. Create a new URP Template project2. Import ProBuilder3. Create a Shape with a large number of Vertices (A Sphere... Read more

0
votes
By Design

worldPos not set in standard shader if SHADER_API_D3D11 is defined

Shaders

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Dec 09, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project2. Make sure D3D9 is target graphics API3. Observe the scene4. Change target graphic... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Use primary window causes UWP standalone to not open ...

Package: Windows XR Plugin

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Jan 10, 2020

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Version/s: 3.0.1-preview.2

1. What happened 2. How we can reproduce it using the example you attached - open project- toggle use primary window on- toggle the ... Read more

3
votes
Fixed

Visual Effects Graph Asset's Shaders are not imported when launching Unity

Visual Effects

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May 23, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a1

Reproduction steps:1. Import the attached VfxG_TowerLevelUp.vfx2. Observe the Visual Effects Graph Asset "VfxG_TowerLevelUp.vfx" in ... Read more

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