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0
votes
By Design

[UI Toolkit] Missing documentation about RegisterValueChangedCallback be...

UI Toolkit Authoring Framework

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Oct 16, 2025

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Version/s: 6000.0.59f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a3

Steps to reproduce: Open the attached project Open the TestScene Observe the Game view: in-game UI displays a text field with a valu... Read more

0
votes
Fixed
2
votes
Fixed

[IL2CPP] Nested generic limit error is thrown when using Sprache and inc...

IL2CPP

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console4. Exit the P... Read more

0
votes
Fixed

Changing the styling in USS file instead of UI Builder breaks styling of...

Package: UI Builder

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Dec 02, 2019

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Version/s: 0.5.7

Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more

0
votes
Won't Fix

Single stepping on a throw statement does not stop at the catch statement

CodeEditors

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce:1. Open the attached "ThrowStep.zip" project2. Open the "testscript.cs" and set a breakpoint on line3. Attach the I... Read more

0
votes
Won't Fix

[2021.3] The view with the View Tool changes very slow when the project ...

Scene View

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Sep 06, 2022

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Version/s: 2021.3.9f1

How to reproduce:1. Open the attached project “IN_12133”2. Open “SampleScene” in Scenes3. In Tools select View Tool4. Try to shift t... Read more

0
votes
Fixed

Unexpected recursive transfer of MonoBehaviour error on importing package

Scripting

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Feb 23, 2016

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Version/s: 5.4.0b7

On importing asset project "Love/Hate" "Unexpected recursive transfer of MonoBehaviour. MonoBehaviour 'Farmer' is being transferred ... Read more

1
votes
Won't Fix

mouseDelta returns a large value when Cursor.lockState = CursorLockMode....

Package: Input System

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Mar 20, 2023

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Version/s: 1.4.4, 1.5.0

Reproduction steps:1. Open the attached “Cursor Lock Delta Bug Repro.zip“ project2. Open “SampleScene” scene3. Enter Play mode and c... Read more

0
votes
Duplicate

[Android][LWRP] "Final Blit Pass" is called throughout Play mode

Package: Scriptable Render Pipeline Lightweight

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May 04, 2019

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Version/s:

Reproduction steps: 1. Open "FinalBlitPassPerformance.zip" project2. "Build & Run" for Android with "Development Build" and "Aut... Read more

0
votes
Won't Fix

'Welcome' and 'project selection' windows are connected with white strip...

Window management

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Jan 11, 2017

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Version/s: 5.5.0p3

To reproduce:1. Start 2 versions of Unity2. Press 'Open' (on any version) and immediately click on any active program on 2nd monitor... Read more

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