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0
votes
Duplicate

[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...

AI

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Jan 02, 2017

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Version/s: 5.6.0b1

To reproduce:1. Open attached project "NavMeshAreaBug.zip"2. Open "TestScene" scene.3. Find "GameObject" and "GameObject (1)" in Sce... Read more

0
votes
Duplicate

[Ubuntu] "TLS Allocator ALLOC_TEMP_TLS" error and multiple logs and warn...

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Sep 01, 2025

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Version/s: 6000.3.0b1

How to reproduce:1. Create a new Unity project2. In the Hierarchy, select any GameObject3. In the Inspector, navigate to the "Transf... Read more

0
votes
Fixed

RGB, R, G and B button does nothing in Lightmap thumbnail preview

Shadows/Lights

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Nov 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project2. Create Hierarchy &gt... Read more

1
votes
Fixed

UIElements throw exceptions when there are ~200 and more symbols

Text (TextCore)

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Sep 09, 2022

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Version/s: 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the “UIElementsTextException” project2. Open the UIelementsWindow window (Test → UIelementsWindow)3. Create a n... Read more

0
votes
Active

Add sub scene creates two nodes for the sub scene and the sub scene unde...

Hierarchy V2

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Sep 09, 2025

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Version/s: 6000.3.0b2, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a project with entity packages Create a subscene by right clicking hierarchy v2 Actual results: two nodes... Read more

0
votes
Fixed

Colors in the "Global Illumination" Scene View Draw Mode panel are not u...

Shadows/Lights

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

0
votes
Won't Fix

Properties window is not closed when the GameObject is deleted and the P...

Inspector Framework

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Sep 22, 2025

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Version/s: 2022.3.67f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a2

Steps to reproduce: Create a new Unity project using the Universal 3D template Right-click the "Main Camera" GameObject in the Hiera... Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

0
votes
Fixed

Player Settings window disappear once entered Play mode

Window management

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Jul 02, 2019

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Version/s: 2019.3.0a8

Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more

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