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0
votes
Fixed

[HDRP] The pregenerated LightDefinition.cs.hlsl does not match the sourc...

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Apr 18, 2024

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Version/s: 2022.3.25f1, 2023.2.19f1

Reproduction steps:1. Open the attached "HDRPblank" project2. In the Project window, search for the file "LightDefinition.cs.hlsl" i... Read more

0
votes
Fixed

[Shadergraph] Subgraphs should have different stage limitations for diff...

Package: Shader Graph

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May 18, 2021

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Version/s: 10.4.0

Note: despite not technically being a regression due to being a bug with a later introduced feature, this bug will stop you from bei... Read more

1
votes
Active

PointerUpEvent doesn't work when using left-click on a dragger of the Sl...

UI Toolkit

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Feb 17, 2022

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Version/s: 2020.3, 2021.2, 2021.2.7f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode4. In the Game V... Read more

0
votes
Duplicate

Contract wars OSX: barrel aim wrongly results in auto fire

Webplayer

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Jan 21, 2015

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Version/s: 4.6.0

-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more

0
votes
Fixed

Northstar Theme has thick button borders and scan lines in Collab Histor...

Package: Collab Proxy

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May 17, 2019

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Version/s: v2.0.0-preview.15

How to reproduce:1. Create new project2. Publish it to Collab3. Make some changes and publish them4. Open Collab History window5. Se... Read more

1
votes
Fixed

Unity Editor freezes/crashes when opening a specific Scene

Scene Management

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Mar 16, 2020

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Version/s: 2017.4, 2018.4, 2019.2.14f1, 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project2. Open the Scene labeled "CorpHQ"3. Wait for the Scene to load Expected result: Scene ... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

1
votes
Third Party Issue

Fixed Joint Component doesn't restrict movement when connected between a...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more

0
votes
Fixed

"Assertion failed on expression: 'ValidTRS()'" error is thrown when modi...

Package: Analytics

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May 31, 2021

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Version/s: 3.5.6

Steps to reproduce:1. Open attached analytics-library-test-project.zip Unity project2. Open "Test" scene3. Select "GameObject (2)" g... Read more

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