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0
votes
Fixed

RGB, R, G and B button does nothing in Lightmap thumbnail preview

Shadows/Lights

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Nov 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project2. Create Hierarchy &gt... Read more

1
votes
Won't Fix

Particles System's shadows are flickering and causing artifacts in Play ...

Visual Effects - Legacy

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May 07, 2021

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Version/s: 2019.4, 2019.4.0f1

How to reproduce:1. Open the attached "PF2.zip" project2. Add the "Packages.zip" into the project's Package folder3. Press "Open sce... Read more

0
votes
Fixed

Objects which are instantiated as Children and have HideFlags.DontSave f...

Scene Management

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Apr 16, 2022

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Version/s: 2019.4, 2020.3, 2021.2.18f1, 2021.3, 2022.1.0a16, 2022.2

Reproduction steps:1. Open "CubeTest" project2. Open "Test" Scene3. Select the "TestScript" Object in the Hierarchy4. Enable the "Te... Read more

0
votes
Duplicate

Contract wars OSX: barrel aim wrongly results in auto fire

Webplayer

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Jan 21, 2015

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Version/s: 4.6.0

-e: when playing on OSX the right-click function to aim down the barrel results in you emptying the clip instead -tested and fails o... Read more

0
votes
Fixed

Northstar Theme has thick button borders and scan lines in Collab Histor...

Package: Collab Proxy

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May 17, 2019

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Version/s: v2.0.0-preview.15

How to reproduce:1. Create new project2. Publish it to Collab3. Make some changes and publish them4. Open Collab History window5. Se... Read more

6
votes
Fixed

[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...

Package: Vector Graphics

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Mar 04, 2020

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Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached project ("VectorGraphicsBugReport.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more

0
votes
Fixed

[GL][Windows] Player crashes when using fullscreen with non-native resol...

OpenGL

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Dec 22, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Build and run win standalone3. Uncheck windowed4. Select non-native (smaller) resolution5. S... Read more

1
votes
Won't Fix

GetPathsToOSFonts() and GetOSInstalledFontsNames() array lengths do not ...

Text

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May 31, 2021

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Version/s: 2018.4.35f1, 2019.4.27f1, 2020.2.0a1, 2020.3.7f1, 2021.1.5f1, 2021.1.9f1, 2021.2.0a14

How to reproduce:1. Open the attached "case_1339803.zip" project and Scene/SampleScene scene2. Enter the Play mode3. Observe the Con... Read more

0
votes
Fixed

Ray Tracing Reflection Denoiser Is Partially Broken

HD RP

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Jul 29, 2022

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Version/s: 2021.3.7f1, 2022.2.0b2, 2023.1.0a1

The Reflection denoiser doesn't work properly In full resolution mode for surfaces with a roughness > 0.5 In half resolution mode Read more

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