Search Issue Tracker

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

-

Mar 16, 2015

-

Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

-

Jan 04, 2016

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
Not Reproducible

[HDRP][AMD] Nullreference Exception thrown on setting any values in Full...

Package: Scriptable Render Pipeline HD

-

Nov 18, 2019

-

Version/s: 7.1.5

Nullreference Exception thrown on setting any values in Fullscreen Debug Mode Steps to reproduce:1. Create a new Project with 3D Tem... Read more

0
votes
Fixed

[VFX Graph] VFX SG template is shown twice in SG template

-

Jul 25, 2025

-

Version/s: 6000.3.0a3, 6000.3.0a4

Steps to reproduce: open your project Create a new ShaderGraph by using the Tempalte window Scroll to the VFX categories Actual resu... Read more

4
votes
Fixed

On WebGL Player spatial audio (3D Sound Settings) does not change direct...

Web Platform

-

May 25, 2022

-

Version/s: 2021.3.0f1, 2022.1.0b15, 2022.2.0a9, 2023.1.0a1

How to reproduce:1. Open the user's attached “New Unity Project (1).zip” project2. Open the “SampleScene” Scene3. Switch platform to... Read more

0
votes
Fixed

[A2] [HDRP] [Shadergraph] Parallax occlusion node does not work in subgr...

Package: Shader Graph

-

Feb 19, 2020

-

Version/s: 7.x

Parallax occlusion node does not work in subgraphsSee video Read more

0
votes
Fixed

Error when going into playmode with Maximize on Play

Window management

-

Feb 29, 2016

-

Version/s: 5.3.3p2

Reproduction steps:1. Open the attached project2. Check the "Maximize on play"3. Play - Note, Changing layout fixes the problem Actu... Read more

0
votes
Fixed

Warning 'GetControlID at event ValidateCommand returns a controlID diffe...

-

Dec 06, 2024

-

Version/s: 2021.3.47f1, 2022.3.54f1, 6000.0.30f1, 6000.1.0a8, 6000.2.0a1

Steps to reproduce: Open a URP 2D Project In the Hierarchy right-click and create Light > Freeform Light 2D > Square Select it... Read more

0
votes
Fixed

CustomPropertyDrawer array elements disappear when changing type

UI Toolkit Framework

-

Jun 15, 2022

-

Version/s: 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

1. Open the user's attached project "1409773_ArrayInspectorTest(3).zip"2. Select the "Custom" GameObject in the Hierarchy window3. C... Read more

0
votes
Fixed

[HDRP] GameObjects glow when Directional Light is below the horizon and ...

Package: Scriptable Render Pipeline HD

-

Feb 21, 2020

-

Version/s: 7.2.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Directional Light t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.