Search Issue Tracker
Exception is thrown when HingeJoint2D.motor gets set to new JointMotor2D...
Steps to reproduce:1. Create a project which contains game object with HingeJoint2D component.2. Use script to set object's HingeJoi... Read more
Touch.deltaTime sometimes returns 0 on Android devices
Reproduced on:Google Nexus 4 with Android 4.3Google Nexus 10 with Android 4.3 Reproduced with:Unity Version 4.2.2f1 (54f0fc09defb)Un... Read more
Android apps made with Unity 4.3 takes about twice more space on device ...
An empty Unity project built with Unity 4.2 takes about 8MB of device memory once it is installed, however the same project built wi... Read more
Unity crashes after running scene with constant mesh collisions for more...
Steps to reproduce:1. Create a scene which has hundreds of objects with mesh colliders colliding constantly.2. Leave the scene to ru... Read more
Using Handles.Slider() slightly changes the position numbers
Manipulating a custom handle slightly changes the transform.position of an object, even when the value is never touched by a script.... Read more
Shadows + steep camera viewing angles result in a ridiculously high numb...
Trees placed using the terrain engine produce much higher number of draw calls when viewed from steep angles while the "Fade Length"... Read more
Linux custom Cursor Alpha Issues
-e: see title -repro--build attached project for linux--run--click through the cursors on the left--NOTICE the light green pixels ar... Read more
Character controller's step offset causes the character not to fit into ...
To reproduce:1. Open attached project2. Open scene repro - it contains a first person character controller with the step offset set ... Read more
Custom GUIStyles in a skin don't update correctly
Custom GUIStyles in a skin don't update correctly. This makes it very time-consuming to tweak custom styles Read more
Non-Pixel Correct GUIText ignores screen orientation on Windows Phone 8
Steps to reproduce:1. Create a project which has scene in which two GUIText objects are drawn. One should be set to Pixel Correct an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dashboard shows "A critical error occurred" when opening a Cloud project link for an organization the user does not belong to
- TMP Sprite Asset Glyph preview in Inspector does not update live when editing Glyph Rect values
- "No script asset for DebugState..." warnings are thrown when undoing a value change in the Rendering Debugger while in Play mode
- [Linux] Adaptive Probe Volumes tab in Lighting window shows stale "URP Asset does not support APV" warning after exiting Play Mode
- Crash on D3D12Fence::Wait and GPU hang when modifying a specific VFX graph asset in Play Mode