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1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

ArgumentException is thrown and textures become unreadable when AssetBun...

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Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/TestLoadTextureFromBundle.unity“ Scene3. Enter ... Read more

0
votes
Fixed

Multiple errors are thrown and file does not parse when saving after rem...

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Nov 05, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1

How to reproduce:1. Create a new project2. Create 2 UI Document files (Create -> UI Toolkit -> UI Document)3. Open one of the ... Read more

0
votes
Active

Editor colors appear darkened out when HDR Display Output is enabled

Metal

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Sep 19, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b2

How to reproduce:1. Open the ‘BugRepro1.zip' project2. Open the Project Settings3. Enter Player settings inside the Project Settings... Read more

5
votes
Fixed

Recompile after finish playmode option is gone

Asset - Database

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Oct 05, 2022

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Version/s: 2021.3.10f1, 2022.2.0b8, 2023.1.0a12

The removal of Recompile after finish playmode is breaking a lot of users workflow. The replacement workflows don't capture all user... Read more

0
votes
Fixed

Cancel button won't stop Shader Graph from compiling, user is unable to ...

Shader System

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Jul 13, 2022

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Version/s: 2021.2.0b15, 2022.1.9f1, 2022.2.0b2, 2023.1.0a3

Reproduction steps: Open the attached project Go to Assets → CreativeCore_Shaders → ShaderGraphs Click on any Shader Graph asset In ... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

0
votes
Fixed

[Output Mesh] Shadows forced on Output Mesh when particle outputs are ca...

Visual Effects

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May 23, 2022

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Version/s: 2021.3.5f1, 2023.2.0a1, 2023.3.0a3

(This is a recent regression of the fix for case 1312649, thus it's logged separately) Repro steps:1. Import the attached package an... Read more

0
votes
Won't Fix

Terrain Opacity as Density not working

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Aug 13, 2025

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Version/s: 6000.3.0a5

Steps to reproduce: Create a new scene Create a terrain by right clicking in the hierarchy, 3D objects, Terrain Select the new terra... Read more

0
votes
Fixed

New script-based files will be created incompletely when the creation pr...

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Aug 06, 2025

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Version/s: 6000.2.0f1

How to reproduce:1. Create and open a new project2. Create a new Script file in the Project tab3. Right after creating, create any o... Read more

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