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[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts
Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more
Parent Prefab fails to correctly override changes to its children Prefab...
Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more
Importing some .fbx files from Asset Store breaks the file import
How to reproduce:1. Open the following Asset Store link: [https://assetstore.unity.com/packages/3d/environments/fantasy/modular-styl... Read more
Universal 3D Sample project template takes a very long time to build.
Steps to reproduce: 1. Create a new project using the Universal 3D Sample Template in Unity Hub. 2. Start a build. 3. Build takes a ... Read more
[WinEditor] MainWindow fails to paint correctly when dragged across mult...
Reproduction steps:1. Have at least two monitors for testing2. Make sure the secondary display is set to the left of the primary dis... Read more
The themes are not accessible when using UI Builder
Reproduction steps: Open the “UIBuilderBugs.zip” project Create and open a new UI Document Observe themes Expected result: Dark Them... Read more
[HDRP] DLSS error when switching resolution while Rendering Debugger is ...
1) Open any project using DLSS 2) Make sure Rendering Debugger is open 3) Enable Logging in the bottom of the debugger 4) Switch for... Read more
Build fails with Error "Error building Player: Error while saving Prefab...
Reproduction steps:1. Open the attached project "ReproProj"2. Build the “/Assets/HairSampleNoXR.unity” Scene Expected result: Build ... Read more
Output conversion and undoing actions result in missing shadergraph fiel...
How to reproduce: Note - this reproduction is consistent but will require patience as it does not seem to have common pattern. In te... Read more
Changing the styling in USS file instead of UI Builder breaks styling of...
Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture