Search Issue Tracker
plugin crash for BeGone Tower map
-e: joining this map crashes the pluginTested on and crashes for: Win7 Chrome + FF, OSX Chrome -repro:--switch channel to beta (b6)-... Read more
Sprite slicing does not work if source texture is PVRTC compressed at th...
To reproduce:1. Create a new project2. Set platform to iOS3. Drag’n drop Donkey-HD.png (from the attached project) into assets4. Cli... Read more
kartriderdash: plugin crash on closing tab
-e: when closing the tab for game Kartriderdash the plugin crashes-crashes on Win7 & Firefox 24, chrome31-doesn't crash on IE10,... Read more
Can't launch project built in 4.3b6 (Regression)
To reproduce:1. Build attached project2. Open the build game3. It fails to loadExpected: Built project opensWhat actually happens: B... Read more
Sprite disappears once it hits the end of the animation if it doesn't t...
Steps to reproduce : - import the project attached- open the scene and press play- use the up arrow key to jump and notice that once... Read more
HingeJoint2D does a weird loop if you change the transform rotation duri...
To reproduce:1. Open project Bugs2. Open scene level3. Enter play mode4. Change the Cube's rotation to on the z axis - it's followed... Read more
Asset Store downloads not automatically added to VCS
Currently the user has to open a project and then hook it up to the correct Perforce server. There should be an option to open from ... Read more
Script Execution Order not checkoutable in VCS
If the project is under version control, go to 'Edit->Project Settings->Script Execution Order'. Notice the inspector tab is l... Read more
Can't replace an existing folder when creating a new project on Mac
Replacing the already existing project while creating a new project does not work on OS X. Read more
windows: plugin crash on closing game
-e: when closing the tab with the game Broken Dimensions running the plugin crashes-tested + crashed: Win7 Chrome30 & FF24 &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Amount of conflicting command increases in Shortcut Conflict window when rebinding to selected command and clicking Perform Selected while using "Default" Shortcut Profile
- "HDRP/TerrainLit" shader and dependent Terrain ShaderGraphs report missing "BaseMapShader"/"BaseMapGenShader" dependencies and "All subshaders removed" warnings on a fresh HDRP template project
- Cube Preview images disappear in Search window List view when renaming a GameObject in Play Mode
- CPU spikes occur when navigating the Scene View with the grid enabled using DX12
- Signed registry packages show green shield icon when "Show Pre‑release Package Versions" is toggled on