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[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project2. Open the 'IncludedFile.cgnic' and uncomment line 43. Save the changes and switch ... Read more
Editing and saving Curve changes in UI Builder window throws multiple er...
Steps to reproduce:1. Create new Unity project2. Create new UI Document3. Open it in UI Builder4. In Library section enable "Editor ... Read more
Crash / freeze on "RaiseException" and "Could not allocate memory" error...
How to reproduce:1. Create a new project with any pipeline2. Drag and drop the attached “svg1“ SVG file into the Assets folder3. Clo... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
In PortraitUpsideDown rotation image is upside down
When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more
Asset bundles fail to load when there are curly brackets in the group or...
Reproduction steps:1. Open the attached project "Bug addressables names"2. Open the Addressables Groups window3. Select Play Mode Sc... Read more
Static constructor doesn't work with IL2CPP
How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more
[Mobile] Visual artifacts when RenderGraphPass is merged into NativePass
Steps to reproduce:1. Open the “IN-98958” project2. Build and Run3. Observe the device screen Expected result: Renders the sceneActu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked