Search Issue Tracker

0
votes
Fixed

The drag line position is not updated after viewData is restored

-

Oct 01, 2024

-

Version/s: 2022.3.49f1, 6000.0.23f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: 1. Create a EditorWindow with a TwoPaneSplitView with two children. 2. Set its viewDataKey to a non null string ... Read more

0
votes
Fixed

[iOS]Setting Color Buffer's StoreAction to Don’t care does not change th...

iOS

-

Oct 03, 2019

-

Version/s: 2018.4, 2018.4.8f1, 2019.2, 2019.3

How to reproduce:1. Open the attached Archive.zip project2. Build for iOS and open the Xcode project3. Go to Menu bar-> Product-&... Read more

0
votes
Fixed

[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...

Package: Entity Component System (ECS)

-

May 05, 2019

-

Version/s: 0.0.12-preview.30

How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more

0
votes
Fixed

Icon of a GameObject flickers when it is just created

-

May 09, 2023

-

Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a8

Steps: Create a new project Click on "GameObject -> Create Empty" menu item ==> Icon of a newly created GameObject flickers at... Read more

1
votes
Fixed

[TMP] Unicode characters are not applied when setting text from prefab t...

Package: TextMeshPro

-

Feb 02, 2022

-

Version/s: 3.2.0-pre.2

How to reproduce:1. Download the attached project "1400008.zip"2. Open "SampleScene" Scene3. Enter Play mode Expected result: The up... Read more

0
votes
Fixed

Sprite tag reverts to 'blank' rather than None when selecting "Remove un...

2D

-

Mar 25, 2015

-

Version/s: 5.1.0a3

1. import sprite and set to single mode2. In packing tag create a new tag and hit enter: the new tag is visible3. Now select "remove... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

-

Apr 22, 2015

-

Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more

0
votes
Fixed

Addressable asset entry has no label when retrieved by the FindAssetEntr...

Package: Build Pipeline - Addressables

-

Mar 02, 2022

-

Version/s: 1.19.6

Reproduction steps:1. Open the user's attached "AddressableLabelIssue.zip" project2. Open the "AddressableLabelTest" window (Test -&... Read more

0
votes
Not Reproducible

[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...

MacOS

-

Sep 24, 2019

-

Version/s: 2019.3.0b5, 2019.4, 2020.3, 2021.1

How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more

0
votes
Fixed

ArgumentException is thrown when scene is unloaded and scene.GetRootGame...

Scene Management

-

Aug 25, 2019

-

Version/s: 2019.2.0a7, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'EditorSceneManager.sceneClosing.zip' project using the EnvIronman VM (optional) (more informa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.