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[Addressables] Exception is thrown when calling AssetReference.RuntimeKe...
How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more
[Lines] Error entering play mode with a line selected
Repro steps:1. Create a Line Renderer effect and have it selected and visible in the inspector2. Enter play mode3. Observe errors: N... Read more
Font Import Settings documentation page is missing when the documentatio...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Select th... Read more
Setting InputEventPtr.handled to true does not prevent actions from trig...
How to reproduce:1. Open the "EventPtr_HandledTest.zip" project2. Open the "SampleScene"3. Enter Play mode4. Right-click on the mous... Read more
HDRP Skybox reflections are incorrect when Fog is used
How to reproduce:1. Open the user's attached project2. Open scene Assets/ReflectionFogBug/ReflectionFogBug3. In the Game view, obser... Read more
Multiple Video Players are not playing simultaneously when played in WebGL
How to reproduce:1. Open the attached project "VideoPlayer.zip"2. Build And Run the project for WebGL Expected results: All 3 videos... Read more
[Tiny] Fatal Error C1081 when building for IL2CPP with a long path to th...
Reproduction steps:1. Open the attached Project "DotsLongestPath"2. Within Project, open DOTS Project called "HelloWorld"3. Build th... Read more
[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...
To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more
Linux Build support is not available in the Editor even though its suppo...
"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code