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votes
Active

UDN is exporting its symbols from editor binaries

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Dec 12, 2025

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Version/s: 6000.5.0a4

UDN is exporting its symbols from editor binaries and it should not be doing that. To reproduce, run `dumpbin` (or equivalent on mac... Read more

1
votes
By Design

[Android][OpenGLES3] Compute shader compilation fails

Mobile

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Apr 11, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user attached project2. Delete CompiledShaderNoEdge.shader3. Build & Run to an Android device4. Logca... Read more

0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

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Feb 10, 2016

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Version/s: 5.3.2p2

To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene Actual behavior: Unity crashes Regression from 5.1 to 5.2 Read more

1
votes
Not Reproducible

[Android] SpriteAtlas gets corrupted in Player when using Late binding w...

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Feb 04, 2025

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Version/s: 6000.0.37f1, 6000.1.0b5

Reproduction steps:1. Open the attached “IN-94151” project2. Switch the Build Platform to Android3. Select the menu item Tools > ... Read more

0
votes
Duplicate

HDRP Skybox reflections are incorrect when Fog is used

Package: Scriptable Render Pipeline HD

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Nov 15, 2021

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Version/s: 13.1.3

How to reproduce:1. Open the user's attached project2. Open scene Assets/ReflectionFogBug/ReflectionFogBug3. In the Game view, obser... Read more

0
votes
Fixed

Decal not projected on top of a Lit Material when MSAA is disabled, and ...

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Jun 06, 2025

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Version/s: 2022.3.63f1

How to reproduce: 1. Open the project “IN-103785_DecalBug”2. Build the project, File → Build and Run3. Observe the Standalone Build ... Read more

0
votes
Won't Fix

The project hangs upon opening it when importing the "discrete_rank2_vec...

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Apr 04, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

How to reproduce:1. Open the “OnnxProject.zip“ project2. Observe the behavior Expected result: The Editor opensActual result: The Ed... Read more

0
votes
Fixed

OnTriggerExit2D is not called when resizing collider

Physics2D

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Feb 24, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open attached project's scene "1".2. Enter play mode.3. Select test22 game object in hierarchy.4. Change Circl... Read more

0
votes
By Design

Cinemachine Virtual Camera Transform values change when interacting with...

Package: Cinemachine Classic

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May 18, 2023

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Version/s: 2.8.9, 2.9.7, 3.0.0-pre.7

Reproduction steps:1. Open the attached project “repro-project“2. Open the “SampleScene“ Scene3. Click on the Game view Expected res... Read more

0
votes
By Design

Bounce height gradually increases if Rigidbody2D starts off with velocity

Physics2D

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Feb 14, 2016

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Version/s: 5.3.1f1

Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more

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