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Polybrush tools corrupt GameObject vertexes when the GameObject is made ...
Reproduction steps:1. Open the attached project “PolyBreakProject”2. Open the “Assets/Scenes/SampleScene” scene3. Open the Polybrush... Read more
Canvas' children scale when GameObjects are being selected in the Hierarchy
How to reproduce:1. Open user's attached 'Canvas Problems.zip' project2. Open SampleScene3. Select Image GameObject in the Hierarchy... Read more
"alphaHitTestMinimumThreshold" sometimes doesn't hit the Image when the ...
Steps to reproduce:1. Open the attached “ImageTypeBug” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left mou... Read more
Build window is black and unable to access when "Webplayer" API is missing
I am unable to change the player build platform over and unable to access the menu. Only work around is opening in older version of ... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more
Breakpoint behavior is inconsistent when using Breakpoints inside Burst-...
How to reproduce:1. Open the attached “IN-101185” project2. Open the “SampleScene”3. Search for the “Unsafe.Burst.ActivationTestModu... Read more
[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag
Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project2. Open scene Test.unity- Scene contains a Canvas with a Text gameobject, which has its al... Read more
[Mac] Audio from outside of Unity Editor sources glitches when recompiling
How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow