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TextMeshPro ligatures broken when Font Style setting is changed from “Lo...
How to reproduce:1. Open the attached “IN-122021“ project2. Observe the Game window. Notice that the letters “L” and “A” are connect... Read more
"The type UnityEditor.CoreModule UnityEditor.FallbackSelectionItem is be...
Steps to reproduce: Create a new Unity project using the Universal 3D template Enter Play Mode Observe the Console window Actual res... Read more
Game View Stats window is dark themed when using the Light theme in the ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure the Editor's theme is set to the Light them... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
[Vulkan][Quest] FrameBufferFetch sample causes framebuffer corruption ar...
Steps to reproduce:1. Open the attached project "Fetch.zip"2. Open "SampleScene.unity" and enter Play Mode to observe correct render... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more
Handles.PositionHandle throws a NullReferenceException
Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Notice NullReferenceException in console:NullReferenceException... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
LODs array is not updated instantly when inserting new LODs
Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked