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0
votes
Won't Fix

Unsupported Orient modes can be selected and throw errors when using Str...

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Feb 12, 2025

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Version/s: 6000.0.38f1, 6000.1.0b7, 6000.2.0a3

How to reproduce:1. Create a new Unity project2. Make sure the Visual Effects Graph package is installed3. In the Project window, ri... Read more

0
votes
By Design

Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...

Graphics - General

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Sep 10, 2019

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Version/s: 2018.3.0f1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted)2. Load "SampleScene" fo... Read more

0
votes
Duplicate

[RenderingDebugger] Post Processing components appear way above the expe...

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Jan 31, 2025

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Version/s: 6000.0.36f1, 6000.2.0a3

Steps to reproduce: Download the atatched project and open in Unity. In the Rendering Debugger, select the Volume panel. Component &... Read more

1
votes
Fixed

Duplicating a game object causes freeze or crash on GameObject::IsActive...

Scene Management

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Oct 25, 2019

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Version/s: 2018.4.2f1, 2019.2.0f1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. In the Hierarchy, select GameObject4. Duplicate the G... Read more

1
votes
Fixed

[iOS] Screen.dpi returns wrong value for iPhone 11 Pro

iOS

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Sep 26, 2019

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Version/s: 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for iOS Simulator SDK2. Open the generated Xcode project3. Select iPhone 11 Pro as ta... Read more

0
votes
Fixed

Saving Prefabs into StreamingAssets should be improved

Scene Management

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Jan 06, 2022

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Version/s: 2022.2.0a1

Steps:1. Create StreamingAssets folder in Assets folder2. Drag any GameObject from the scene inside this folder==>GameObject beca... Read more

0
votes
By Design

Vertical lines indicating time are missing in AW

Animation Window

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Mar 26, 2015

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Version/s: 5.1.0a5

Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view:- the keyf... Read more

0
votes
By Design

[URP] Background's Transparency is lost on Render Texture when Post Proc...

Package: Scriptable Render Pipeline Universal

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Oct 23, 2019

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Version/s: 7.1.1, 7.1.2

How to reproduce:1. Open the attached project2. Open the Scene labeled "SampleScene"3. Select the "Camera" in the Hierarchy parented... Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more

0
votes
Fixed

[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...

Networking

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Jan 27, 2016

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Version/s: 5.4.0b3

Steps:1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery==>It returns... Read more

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