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votes
Active

PlaneOcclusionShader Properties foldout does not display any content

Shader System

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Nov 05, 2025

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Version/s: 2022.3.62f3, 6000.2.6f2, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Create a new AR Mobile template project2. Select PlaneOcclusionShader Asset in the Project window (Assets >... Read more

0
votes
Duplicate

Error when switching between Gamma and Linear color spaces

Editor - Other

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Mar 04, 2015

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Version/s: 5.0.0f3

In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more

0
votes
Won't Fix

Specular highlight appears in fully shadowed areas when HDRP Shadow Colo...

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Nov 13, 2025

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Version/s: 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a4, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-124473.zip” project2. Open the “ShadowTintBug” scene3. Observe the Game view Expected re... Read more

0
votes
Not Reproducible

Animation fails to import with certain Start parameter values

Animation

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Mar 04, 2015

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Version/s: 5.0.0f2

Reproduction steps: 1. Open the user project AdditiveAnimationTest2. Open the Neo_Walk_StrafeAimDwn_ADD import settings3. Drag RIG_N... Read more

0
votes
Active

Addressables content build fails but the Player build is successful when...

Addressables

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Jan 26, 2026

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Version/s: 1.22.3

How to reproduce:1. Open the attached “Buildplayer” project2. Navigate to Builder > Build Player and Get Summary3. Observe the Co... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
Fixed

[Windows] [DA] Installation of 32bit Editor is imposible because of chec...

Installer

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Jan 25, 2016

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Version/s: 5.4.0b2

To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

0
votes
Fixed

[iOS] All iPhone builds show iPhone 6 plus launch image

iOS

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Feb 07, 2015

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Version/s: 5.0.0f1

To Reproduce: 1. Build the attached proiject (simulator or device).2. Notice that on all iPhones the iPhone 6+ landscape image is sh... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

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