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Error when switching between Gamma and Linear color spaces
In any project, go to Player Settings and change Gamma to Linear in the Color Space dropdown. InvalidOperationException: Operation i... Read more
VFX throws an error Shader Graph asset located here '' is missing when u...
How to reproduce: Pull vfx-qa-ftp (link in the comments) Switch to 14.x branch (2022.2) Open project with 2022.2 and noticed that th... Read more
Editor crashes on SpeedTreeImporter::WriteDeferredAlphaCorrectionPaths w...
Steps to reproduce:1. Open the attached project “spmAssetCrash“2. Select the “Assets/Needle_Maker_Desktop_Narrow_Modeler_Use_Only.sp... Read more
GraphicsFence.passed is passed in a random order
I am using Graphics.CreateGraphicsFence to create a fence that should pass when the previous Graphics.Draw command is completedHow t... Read more
[URP][MacOS] Getting Light artifacts in a Scene view with Spot Lights wh...
Reproduction steps:1. Open the attached Unity project "FlickeringIssue.zip"2. Navigate to the Scene folder and open the "InLight.uni... Read more
[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...
Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
[Mecanim] animator.gameobject.setactive(false) causes Editor to crash
How to reproduce:1. Open the attached project "676190Anim.zip"2. Open test scene3. Play it and Unity will crash4. Game Object has ve... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons