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No Default Render Pipeline asset assigned when creating a new 3D (URP) p...
Reproduction steps:1. Open Unity Hub2. Create and open a new project with the 3D (URP) template3. Go to Edit -> Project Settings ... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
[URP] Incorrect colors in Scene when using Subtractive and Multiply Blen...
Reproduction steps:1. Create a new URP Template project and enter a new Scene2. Switch Scene view to 2D3. Create a 2D Renderer and a... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more
UIBuilder DataSourcePath dropdown fails to show properties when binding ...
Reproduction steps:1. Open the attached “IN-112401” project2. Open the “TestUXML” in the UI Builder3. Select the “VisualElement” Ele... Read more
[WebGL] Xmlreader parses data incorrectly
1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more
Crash on FMOD::CodecMPEG::setPositionInternal when DownloadHandlerAudioC...
Reproduction steps:1. Open the attached “ReproProj” project2. Open Window > General > Test Runner3. Run all Play Mode tests Ex... Read more
"Volumetric Clouds Combine" pass breaks rendering due to incorrect resou...
Steps to reproduce: 1. Start a new HDRP sample project 2. Create a new Outdoor scene (Ctrl/Cmd+n) 3. Observe render loop breaking Re... Read more
Package installation and creation fields are not auto-focused in the "Cr...
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “+” and select “Install package by ... Read more
[LWRP] Transparent Render Textures are Rendered as solid colors when usi...
Steps to reproduce:1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip"2. Build and Run the project3. Notice Rende... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default