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A tiny gap in an Obstacle when it carves the Nav Mesh
Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more
[Android] Location is not working on some Android versions
Steps to reproduce: Open the "Sensors-TestProject" project Go to File > Build Settings and select Android Platform Build and Run ... Read more
[UIElements] Final slider value field is not present for VisualElements ...
Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce1) Open attach... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro:1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/Uni... Read more
Crash on Component_Get_Custom_PropGameObject when selecting a script file
Reproduction steps:1. Open the attached “CrashRepro” project2. In the Project window, select “Assets/PlayerActions.inputactions”3. I... Read more
Necessary shaders are stripped from Asset Bundles when they are not in t...
How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more
Incorrect child clipping after destroying parent Canvas that has Overrid...
Reproduction steps:1. Open the user's attached project "bugreport.zip"2. Enter Play mode3. Click the "Destroy Child Canvas" button i... Read more
Unity crashes on scene saving
Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more
[Hub] 'Last Update' row shows future date in the License section
How to reproduce:1. Open Hub2. Click on Settings icon -> License Management3. Observe 'Last Update' row Expected result: Today's ... Read more
[Cinemachine] NullReferenceException error is thrown on selecting Cinema...
NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset.It also throws error on changing any val... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window