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Editor freeze when opening a Prefab with incorrect references in the Pre...
Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more
[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...
How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more
[Window management] Window header shrinks for Unity and hub after changi...
Window header shrinks for Unity and hub after changing the UI scaling from preferences. Refer to the attached screenshot. Steps to r... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more
The coroutine still executes for one frame and throws a NullReferenceExc...
How to reproduce:1. Open the project “121530_Coroutine Bug”2. Open the Test Runner tab (Window → General → Test Runner)3. Run the “T... Read more
"BlobShadowPipeline_Renderer" URP Asset of URP Samples uses the obsolete...
How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more
HDRP ShaderGraph Color property gets overridden when it is named "Emissi...
Reproductions steps:1. Open the attached “IN-109628.zip” project2. Open the “Outdoors Scene”3. From the Project Window, select the “... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
NullReferenceException is thrown and UI builder breaks when using a USS ...
How to reproduce:1. Open the ‘TransitionBug.zip' project2. In the Project menu, open the ‘TestDoc’ Visual Tree Asset3. Select ‘Visua... Read more
[Cinemachine] Prefab editing spit errors in the console
Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List