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Selecting clips through playhead in a timeline with 30+ tracks throws a ...
How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more
[Windowing] Fix per-window transparency on Vulkan for EmbeddedLinux
Steps to reproduce: Use the GameWindowManager.Create overload pass in TransparencyMode.Transparent as a parameter when creating a se... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
NullReferenceException when importing Graph that has subgraph node of sa...
Steps to reproduce: Create a custom Graph type that supports subgraphs {quote}[Graph(extension:"abc", GraphOptions.SupportsSubgraphs... Read more
Progress bar does not appear when closing one of multiple running Unity ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open another Unity project to run multiple Unity Editors3. Close the s... Read more
Crash on MonoBehaviour::CallMethodIfAvailable when performing various ac...
A crash has been observed in the Editor affecting various workflows. These crashes have been reported to happen when:- Entering Play... Read more
Crash with multiple stack traces when increasing the Terrain Detail Inst...
How to reproduce:1. Open the attached “IN-110483.zip” project2. Open the “SampleScene”3. In the Hierarchy window, select the “Terrai... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
Scene or Game view may render world-space UI Toolkit solid background to...
Steps to reproduce: Create a new linear colorspace project Create a UIDocument with a dark background (rgb(22,22,22)) Apply on UIDoc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unused separation line is used in the Prefab Context Menu when right clicking child Prefabs
- Editor freezes indefinitely when copy pasting a lot of characters in the UI Builder’s “Add new selector” field
- Detached Audio Source is not released from browser memory when Audio stops playing in WebGL Player
- "Canvas.pixelRect" and "Canvas.renderingDisplaySize" report 640x480 when Device Simulator window is unfocused after reopening the project in the Editor
- Incorrect indices when using Graphics.RenderPrimitivesIndexedArgs[] with Graphics.RenderPrimitivesIndexedIndirect