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[Gear VR] Camera with Target Eye set fails to render into specified eye ...
An user posted a project to the Unity forum where a main camera renders the skybox and some white cubes, while a send camera renders... Read more
[macOS] Memory usage increases significantly when using AssetDatabase.Co...
Using "AssetDatabase.CopyAsset" function takes too much memory for every copied asset. If the assets are enough to take all the syst... Read more
Terrain mesh generated around moving camera increasingly allocates memor...
Reproduction steps:1. Download project "NavMeshApiDemoLarge.zip" and open in Unity2. Chose scene "GenerationBug"3. Select Window -&g... Read more
Build a certain scene crashes the Editor in AddBuildAssetInfoChecked
To reproduce: 1. Open the project, attached by the user (Breeze.zip)2. Add "BattleRoom" scene to the build settings3. Build the proj... Read more
Cancel import dialog when skipping transcode after 'Reimport All' or dup...
Steps to reproduce:1. Import video clip2. Duplicate video clip3. Press Skip All4. Notice that cancel import dialog appears Alternati... Read more
[OSX] File dialog window position locked after clicking ‘Open’ in Unity ...
Steps to reproduce:1.Open Unity2.Click on ‘Open’ to open the file dialog window3.Attempt to move the file dialog window Expected res... Read more
Using CommandBuffer.DrawRenderer with a SkinnedMesh causes incorrect ani...
Steps to reproduce:1. Open QA's attached project2. Open scene "scene"3. Select "Main Camera"4. In the Inspector scroll down and chec... Read more
Text Meshes disappear when changing the z position of a sprite that does...
Take a look at the gif attached for a demonstration of the problem. In the attached project, open UserInterfaceScreen and find the s... Read more
UI Button doesn't work unless the graphic is on the same object
Cannot click on a UI button when its target graphic is assigned to a graphic located on a different GameObject. Repro steps:1. Downl... Read more
Crash when applying prefab
Crash occurs 100% of the time. 1. Open the attached project and open the scene "UserInterfaceSkeleton"2. Delete the GameObject: User... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class