Search Issue Tracker
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
Crash on RaiseException when entering Play Mode with a Material that has...
Steps to reproduce: Open the attached Project Open Scene "SampleScene" Navigate to File > Build Profiles > Web and select "Swi... Read more
Snapshot screenshots take up an unreasonable amount of memory
Reproduction steps:1. Create a new project and install the Memory Profiler package2. Enter Play mode3. Open the Memory Profiler (Win... Read more
[2D] Sorting Layer Order in Layer key resets to 0 in Animation window an...
There's a bug that is preventing users to key the Sorting Layer ordering properly. Any values assigned to the Sprite Renderer.Sortin... Read more
[DOTS] Error "Not allowed to access vertices on mesh 'SM_Prop_Crate_03'"...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console window Expected result: No errors are displayed in... Read more
"Destroying object multiple times" error when modifying properties in th...
Reproduction steps:1. Open the attached “FAV_repro_IN-39779.zip" project2. Select the GameObject "Canvas"3. In the Inspector, Graphi... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more
Adding a Node takes a lot of time when Shader Graph contains a lot of Nodes
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/FlowFire/08. Tex Shader Extra/S... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Bug reporter closes without an exit dialog box when closing it the second time
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"