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[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more
[IL2CPP] Building project with System.Data.Linq reference causes build e...
How to reproduce: 1. Open the attached project (.Net 4.x required) 2. Build the project with IL2CPP backend Actual result: The buil... Read more
[WP8] Serialization Weaver fails to resolve System.Windows.Visibility
To reproduce: 1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility 2. Build for WP8 3. Notice ... Read more
Linux Build support is not available in the Editor even though its suppo...
"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reprodu... Read more
Map details are not fully loaded when in the Player
Steps to reproduce: 1. Open the user’s project 2. Enter Play mode and notice the maze 3. Exit Play mode 4. Build And Run Expected r... Read more
Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots f... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a... Read more
Unable to remove the Ludiq folder from the project
When you try to remove the Ludiq folder from the project a cannot delete pop up appears. You need to click ok to continue. Notice... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce: 1. Open Hub 2. Change the size of the window 3. Close the window 4. Open the Hub again Expected result: Window is... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
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- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time