Search Issue Tracker

0
votes
Won't Fix

~5-7 ms Physics.Processing spikes periodically appear in a relatively em...

Mobile

-

Aug 28, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2, 2021.1

Repro steps: 1. Open attached project 2. Create a Physics Material and set Bounciness to 1 3. Attach the material to the plane and s... Read more

0
votes
Not Reproducible

Cloth constraint dots not visible from all angles

Cloth

-

Jan 27, 2020

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a21

Reproduction steps: 1. Open the "New Unity Project.zip" project 2. Select "Plane" Game Object 3. In the Inspector "Cloth" component ... Read more

0
votes
Won't Fix

[Android] Input debugger shows multiple TouchScreen Remote devices with ...

--

-

Jan 11, 2024

-

Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

How to reproduce: 1. Open the "IN_64824" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more

4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

-

Feb 16, 2015

-

Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

-

Jan 21, 2020

-

Version/s: 7.1.8

Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

-

Feb 25, 2015

-

Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached. 2. Open and play the "TestScene" ... Read more

0
votes
Fixed

Returned parameter t does not correspond to the nearest point found when...

Package: Splines

-

Jun 14, 2023

-

Version/s: 2.3.X

How to reproduce: 1. Open the user’s attached “BezierBug.zip” project 2. Enter Play Mode 3. Observe both logs in the Console wind... Read more

4
votes
Fixed

"Draw indirect argument buffer too small" is thrown when using an argume...

--

-

Feb 06, 2024

-

Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce: 1. Open the “2022.3.18f1_DrawProceduralIndirect“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. Obser... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

-

Jan 14, 2016

-

Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more