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[iOS][Shaders] Specific shaders doesn't show; give errors based on selec...
Reproduction steps:1. Open the attached project.2. Build and run it for iOS.- Notice the errors in the Editor console.- Notice the e... Read more
[iOS] Null is not returned in UnBox() causing a compiler error in il2cpp...
iOS: Compile error in il2cpp-codegen.h The following code doesn't compile under iOS (XCode 8.2.1, iOS 10) unless you add the last li... Read more
UnusedBytecodeStripper2 throws exceptions after iOS build completes
Steps to reproduce:1. Open the project attached2. Build to iOS3. Observe the console Result: Errors are thrown after build completes... Read more
A specific animation character moves both directions vertically, instead...
To reproduce:1. Open project2. Play 'mainScene' Expected: 'Rabbit will be jumping from the hat' (expected and actual result gifs are... Read more
Adding a child with the UI component to a GameObject under the same Canv...
How to reproduce:1. Open the attached "Dropdown Bug Reproduction" project2. Expand the "Canvas" GameObject in Hierarchy and inspect ... Read more
[WebGL][Win] build fails when TEMP folder is set to root of a partition
-e: see title -repro on 553f1, 560f3, 2017.1b1 -repro:--change your TEMP and TMP env variables to point to a root of a partition lik... Read more
Enabling MaskableGraphic will cause GC spikes if Canvas contains UI elem...
Reproduction Steps:1. Import attached project.2. Open "test" scene.3. Enter Play mode.4. In Hierarchy, drag "Filled Simple 1" from A... Read more
There is no opening/collapse animation in PlayerSettings -> Splash Image...
Reproduction steps:1. Create new project.2. Go to player settings.3. Opening and collapse splash image. Expected result: Logos* will... Read more
Editor crashes in mono_add_process_object when building project
To reproduce: 1. Open the project, attached by user2. Build standalone project Expected: editor does not crashActual: editor crashes... Read more
[iOS] VideoPlayer does not playing video on iOS devices
Reproduction Steps:1. Open User's project2. Build to iOS3. Deploy to iOS device4. Notice that video is not playing Expected behaviou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window