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0
votes
Fixed

Android SDK shipped with Unity installations is on API Level 29

Package: HUBX

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Nov 24, 2021

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Version/s: 3.0.0-beta.6

New Unity Installations does not install the Android SDK Platform with API level 30 by default Reproduction steps:1. Install a new U... Read more

0
votes
Won't Fix

Input field On End String event is triggered when exiting Game mode

uGUI

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Oct 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.13f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("ReproInput.zip")2. Open SampleScene scene3. Enter Play mode4. Select the input field5. E... Read more

0
votes
Fixed

EditorWindow fails to open when the cause of NullReferenceException in C...

IMGUI

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Sep 19, 2021

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Version/s: 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project ("1366567_repro.zip")2. Open the "ExampleWindow.cs" script3. Uncomment lines 36, 37 an... Read more

0
votes
Fixed

Replace base in nested prefab crashes editor

Scene Management

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Dec 03, 2021

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Version/s: 2022.2.0a1

Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more

0
votes
Fixed

"Entity Baking Preview" GUI indentation changes when the "Material" GUI ...

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Mar 08, 2024

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Version/s: 2022.3.21f1, 6000.0.0b11

How to reproduce:1. Open the attached project “GUItest.zip“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enable “New Sub Sce... Read more

0
votes
Won't Fix

Unity editor crashes on D3D12ScratchBuffer::D3D12ScratchBuffer when inst...

IMGUI

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May 23, 2019

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Version/s: 2018.3, 2019.1.0a1, 2019.1.0f2, 2019.2.0a2

How to reproduce:1. Open user's provided project2. Try dragging in "Warrior" prefab from the project's window into the scene (Assets... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

0
votes
Duplicate

[HDRP][scarlett] Test 006-Compositor (implying graphic compositor) is co...

Package: Scriptable Render Pipeline HD

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Nov 22, 2021

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Version/s: 13.0.0

The runtime graphic compositor test from HDRP is corrupted on Scarlett. How to reproduce. 1. open HDRP runtime project2. run test 00... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

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