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Old search queries don’t show the search result numbers until clicked on
Steps to reproduce:1. Create a new project2. Open Search window (Window > Search > New Window)3. Enter something in a search b... Read more
[Themes] Position Width (W) Text is clipped in Sprite Editor window with...
Position Width (W) Text is clipped in Sprite Editor window with Inter(Default) font. Steps to repro:1. Open the attached project.2. ... Read more
RenderTextures appear as Untracked Memory in Memory Profiler
When allocating RenderTextures via its constructor and calling Create afterward, they appear in the Untracked Memory in Memory Profi... Read more
Burst performance is degraded up to 8 times when number of calculations ...
How to reproduce:1. Open attached project ("BurstPerformance.zip")2. Open Test Runner3. Open Performance Test Report4. In Test Runne... Read more
Skybox appears as an outline around GameObject with heightmap and Quad m...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Click on “/Assets/... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more
Inconsistent Layout in Project Settings Panels
Steps to reproduce: Create a new project Open the Project Settings window Navigate to categories such as UI Toolkit or Version Contr... Read more
UGUI Shader Sample uses old Input System causes errors in the Console
Steps to reproduce: Create new Unity Project Make sure Shader Graph package is imported to the project In Package Manager select Sam... Read more
Crash on PersistentManager::GetSerializedFileIfObjectAvailable when open...
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Project crashes and loadin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window