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[Android] "AndroidNotificationCenter.GetLastNotificationIntent()" return...
How to reproduce:1. Open the “Notification.zip“ project2. Open the “SampleScene“3. Install the app on the device4. Clean out the log... Read more
"DateTime.Now" in the UK timezone does not adjust when the British Summe...
Reproduction steps:1. Open the attached “IN-98574” project2. Open the Xcode Debugger/Android Logcat3. Make sure to change the Date &... Read more
IndexOutOfRangeException error is thrown when entering the Play Mode in ...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode3. Observe the Console Expected resul... Read more
"Default Network Prefabs" Scriptable Object has a lot of missing GameObj...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, select Assets -> DefaultNetwor... Read more
Switching from VR to AR mode in MR Multiplayer Tabletop Template doesn't...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode and go through the tutorial3. On the... Read more
Pressing the network button doesn't bring the network menu when one of t...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Enter the Play Mode and skip through the tutorial3. Pres... Read more
MR Multiplayer Tabletop Template contains broken Prefabs related to the ...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, go to Assets -> MRTabletopAsse... Read more
MR Multiplayer Tabletop Template contains broken ParrelSync Plugin
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. In the Project window, go to Assets -> Plugins -> ... Read more
Package Manager registration events are not triggered when changing regi...
Description: When switching the registry of an already installed package without changing its version, the Unity Package Manager scr... Read more
Outdated page opens when accessing Sprite Atlas v2 reference page
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/New Sprite Atlas.spriteatlasv2” Sprite Atlas3. Click... Read more
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