Search Issue Tracker

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

-

Jan 14, 2016

-

Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

1
votes
Won't Fix

SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...

Settings Window Framework

-

Jun 03, 2022

-

Version/s: 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user's attached "SettingsProviderBug" project2. Open the "Edit -> Project Settings-> Test" window... Read more

0
votes
Fixed

Memory snapshot file name text is not highlighted correctly when selecti...

Package: Memory Profiler Package

-

Jun 20, 2019

-

Version/s: 0.1.0-preview.6

How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more

9
votes
Won't Fix

A tiny gap in an Obstacle when it carves the Nav Mesh

AI Navigation Core

-

Jun 01, 2022

-

Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps:1. Open the attached 'CarvingBugRepro' project2. Open the 'SampleScene'3. In the Scene view zoom to the area by t... Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

-

Dec 20, 2014

-

Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Fixed

In WebGL Player “Default Cursor” resets to system default cursor when le...

Web Platform

-

May 25, 2022

-

Version/s: 2023.1.0a1

How to reproduce:1. Open the user’s attached “UI Tookit theme bug.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL plat... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

-

Jun 06, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

-

Jun 19, 2019

-

Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

-

Jun 13, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more

0
votes
Fixed

[6.1 Priority] The dividing line in "Platform Browser" window is wider/b...

-

Jan 20, 2025

-

Version/s: 6000.1.0b3, 6000.2.0a5

Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the line, which separates the "Platforms" list f... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.