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NullReferenceException in Bloom.cs:132 OnRenderImage when disabling VR w...
A couple other notes I forgot in the original report: The image is upside down if this is repro'ed with only one image effect active... Read more
SceneView/GameView repaint is delayed when any of Auto Layout Components...
Steps to reproduce: 1. Open the attached project2. Open 'Canvas Repaint Repro' scene3. Select the 'TextMeshPro Text' game object in ... Read more
[Occlusion/Scene/D3D] Weird interaction between tweaking OC clip planes ...
Steps to reproduce: 1. Open Unity;2. Open attached project;3. Close Unity;4. Repeat step 1;5. Open attached project;6. Open scene "O... Read more
Cache Server is not working in local mode if the path name has spaces in it
STR:1. Open provided project2. Open Unity Preferences and switch to "Cache Server" tab3. Set 'Cache Server Mode' to 'Local'4. Select... Read more
[Physics] Backspin is affected by the rotation of the floor
To reproduce:1. Open attached project2. Change y axis rotation on cube object to 453. Run scene4. Notice how the ball bounces and be... Read more
Deployment error with Tizen 5.5b10
Deployment error with Tizen 5.5b10 1. What happened Just tried to deploy a new project to Tizen on Win8.1 with 5.5b10, got the follo... Read more
Removed tags don't disappear, they are marked as removed
How to reproduce:1. Create a new project2. Select Main Camera in hierarchy3. Go to Tags -> Add Tag in Inspector4. Create a mew Ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor