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0
votes
Won't Fix

Editor hangs when GameObject is dragged underneath and released when blu...

Scene Management

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Aug 01, 2022

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Version/s: 2023.1.0a5

1. Create a new project2. Create a scene3. Add a GemaObject to the scene4. Drag it down and release when a blue line appears==> E... Read more

0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more

4
votes
Fixed

InflateFieldDefinition crash in builds when a specific script is include...

IL2CPP

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May 25, 2022

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Version/s: 2021.3.3f1

How to reproduce:1. Open the attached project ("repro_1426854.zip")2. In Build Settings, make sure Development Build, Script Debuggi... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

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Dec 29, 2015

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Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
Fixed

It's not possible to create Texture2DArray with Compression because It d...

Graphics - General

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Jun 13, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "update Texture Array content at runtime.zip" project and open in Unity2. Open "Texture2DArray" s... Read more

0
votes
Won't Fix

AssetReference property drawer has incorrect layout and becomes uneditab...

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.5f1

Reproduction steps:1. Open the attached “BugReportIMGUI.zip” project2. Open the “BugReport_04” scene (Assets > Scenes)3. Click on... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more

1
votes
Fixed

Error is thrown if reference image is not present on Android and WebGL

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May 10, 2024

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Version/s: 6000.0.6f1

Expected: If reference image doesn't exist, test still runs without the image and produces a new image. Actual: Error is thrown. '[E... Read more

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