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[iOS] Apps with UIApplicationExitsOnSuspend in info.plist failing to pas...
Last week (WWDC) Apple announced a new way to handle multitasking on iOS and iPadOS 13, so when you attempt to publish an App using ... Read more
[Android] 64 bit Build with Physics.Processing runs at a very low FPS
Steps to reproduce: 1. Open user's attached project "PerformanceDrop.zip" 2. Build it on Huawei Huawei mate 20 pro 3. Run it and tap... Read more
[Android] 'Not enough storage space to install required resources' error...
How to reproduce: 1. Download the attached project 'moonshades_mobile_bugreport.zip' 2. Build And Run on Android device 3. Close the... Read more
Shader compilation time is higher in 2021.3 than in 2020.3
Reproduction steps: 1. Open the “ShaderCompilation” project 2. Make sure “Library/ShaderCache” is deleted 3. Open the “Addressabl... Read more
[IL2CPP]System.Runtime.Serialization.Formatters.BinaryFormatter doesn't ...
Reproduction steps: 1. Open the attached project "BinaryFormatter.zip" 2. In File > Build Settings, make sure that Scenes/SampleScen... Read more
Build stops responding when building a project that uses DirectX11 graph...
Reproduction steps: 1. Open the attached “repro-project“ 2. Make sure the project uses DirectX11 graphics API 3. Build And Run t... Read more
OnImportAsset leaks 5GB of memory
Run the Test.cs by importing a empty .foo file and unity will never dispose of 5GB of allocated data !image-2023-07-17-17-19-53-3... Read more
Performance degradation when activating or deactivating uGUI GameObject
Reproduction steps: 1. Open the attached project "PerformanceBug.zip" 2. Open the "PerformanceTest" Scene 3. Open the Profiler (Wind... Read more
[Regression] AssetBundleManager crashes editor in GetAllScenePathsFromAs...
How to reproduce: 1. Download attached project 2. In Unity, under Tools/Configuration..., click on Generate with the default setting... Read more
Meta Quest performance loss between URP versions when built
Reproduction steps: # Open the user’s attached project “QuestURPPerf2020.zip” # Enable the Metrics HUD in ODH to see App GPU Tim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Postprocessing errors appear when using RenderGraph and NativeRenderPass
- Can't add a Scene to a Baking Set when it has just been deleted from the Set
- [iOS 17] "Malformed URL" error is thrown when using UnityWebRequest with a URI containing "[]"
- [Android] Player crashes at launch with error when built with custom Editor build
- Memory Leak when using InstantiateAsnyc to instantiate a large Prefab