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4
votes
Duplicate

When disabling collider within the OnTriggerStay function, VS runtime er...

Physics

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Dec 18, 2015

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open and play the "Crash" scene3. Visual Studio runtime error appears after which Unit... Read more

0
votes
Fixed

Splash Screen Logos are not rendered when there is a GameObject with the...

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Jun 17, 2024

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Version/s: 6000.0.7f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the “workbench-uitk” project2. Open the “SampleScene”3. In the Hierarchy, select “UIPanel” GameObject4. In ... Read more

0
votes
Won't Fix

TreeView without MultiColumnHeader has no Horizontal Slider

IMGUI

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached "19.3.zip" Project2. Open window via TreeView Examples > Simple TreeView3. Resize the windo... Read more

0
votes
Won't Fix

[URP][Adreno] Didther material is rendered in magenta on Adreno 3XX devices

Package: Scriptable Render Pipeline Universal

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Mar 24, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project2. Make sure OcclusionEffect scene is added to build settings3. Build & Run project... Read more

0
votes
Won't Fix

[HDRP APV] UI for the script ProbeVolumePerSceneData script is incorrect

Package: Scriptable Render Pipeline HD

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Feb 17, 2022

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Version/s: master

Repro:1) Open any hdrp project using master branch2) Add the script ProbeVolumePerSceneData to any gameobject (its located in SRP .c... Read more

0
votes
Fixed

[PVR] Editor crashes when building Progressive Lightmaps for many objects

Global Illumination

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Apr 17, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open the attached project2. Start baking the lightmap3. Leave the editor open for a few minutesOR... Read more

0
votes
Fixed

Probuilder window has it's color applied to the entire action background

Package: Probuilder

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Jul 23, 2019

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Version/s: 4.1.0

The probuilder window has the color of its actions (the vertical bar to the left of each action) applied to the entire background of... Read more

1
votes
Fixed

[VR] In Play mode moving input focus away then back to the Editor makes ...

VR

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Dec 23, 2015

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Version/s: 5.2.4p1

In a VR-enabled scene with the Oculus Rift connected and VRSettings.enabled false, you can make VRSettings.enabled become true simpl... Read more

0
votes
Won't Fix

Build fails to compile when using burst compiling

Package: Burst

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Mar 13, 2023

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Version/s: 1.8.3

Steps to reproduce:1. Open the “TestECSVersion” project2. Build And Run Expected result: Builds and runs the projectActual result: B... Read more

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