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[macOS] Performance degradation in Builds when setting QualitySettings.v...
How to reproduce: 1. Open the user-attached “FPS Fail.zip” project 2. Build and Run the user project with the “Sample Scene” added... Read more
Adding a new element or removing an existing one doesn't work when there...
Reproduction steps: 1. Open the attached “Repro” project 2. Open the Custom Heros Window (Window > GameData > Heros) 3. Select “hero... Read more
Property Field has inconsistent indents when it's called with EditorGUI....
Reproduction steps: 1. Open the attached “EditorGUI.PropertyField indent bug.zip“ project 2. Open the “Test” scene 3. Select the ... Read more
Test Runner runs slower by around 1 second when "Busy Progress Delay" is...
How to reproduce: 1. Open the attached project "ProTiler.zip" 2. Open Window>General>Test Runner 3. Click "Run All" in the Test R... Read more
CommandBuffer.DrawRenderer fails to render GameObjects after building th...
Reproduction steps: 1. Open the attached “CustomTesting0.zip“ project 2. Open the “MainCustomPassTestingScene0” scene 3. Build th... Read more
Decal shader graph is not rendered in the Standalone builds
To reproduce: # Create a new project using empty URP template; # Import URP samples into the project ( Window > Package Manager ... Read more
Lens flare of the "Sun" in URP Samples doesn't hide behind objects
To reproduce: # Create a new project using empty URP template; # Import URP samples into the project ( Window > Package Manager... Read more
Keep Frame scene from URP Samples is glitching on macOS
To reproduce: # Create a new project using empty URP template; # Import URP samples into the project ( Window > Package Manager ... Read more
System.UnauthorizedAccessException on native lib when trying to build fo...
How to reproduce: 1. Open the user's project "Salsa_UP.zip" from a Perforce workspace 2. Connect project to Perforce workspace (Ed... Read more
Freeze when EditorUtility.UnloadUnusedAssetsImmediate() is called when q...
Reproduction steps: 1. Open the attached “BugReport” project 2. Close Unity Editor Expected result: Unity Editor closes properl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled