Search Issue Tracker
Active
Votes
0
Found in
2021.3.25f1
2022.2.18f1
2023.1.0b16
2023.2.0a14
Issue ID
UUM-35526
Regression
Yes
Adding a new element or removing an existing one doesn't work when there's a nested array in a custom Editor Window
Reproduction steps:
1. Open the attached “Repro” project
2. Open the Custom Heros Window (Window > GameData > Heros)
3. Select “hero1” on the Custom Heros Window’s left side
4. Add a new element in the Resources list by clicking on the “+” button under it (Test > Element 0 > Resources)
5. Observe
Expected result: A new element gets added to the “Resources” list
Actual result: Nothing happens
Reproducible with: 2021.1.18f1, 2021.1.28f1, 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14
Not reproducible with: 2020.3.48f1, 2021.1.17f1
Reproducible on: Windows 10 Pro (22H2)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
Add comment