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Under Consideration for 2021.3.X, 2022.3.X, 2023.2.X

Votes

0

Found in

2020.3.48f1

2021.3.25f1

2022.2.20f1

2023.1.0b17

2023.2.0a15

2023.3.0a3

6000.0.0b11

Issue ID

UUM-35466

Regression

No

[macOS] Performance degradation in Builds when setting QualitySettings.vSyncCount to 2

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How to reproduce:
1. Open the user-attached “FPS Fail.zip” project
2. Build and Run the user project with the “Sample Scene” added (File → Build Settings)
3. In the Player select the “QualitySettings.vSyncCount: X” button to change its vSyncCount to 2

Expected result: Stable performance regardless of vSyncCount and no jittering
Actual result: Performance is unstable ~55-59FPS and jittering is slightly visible

Reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a15

Reproducible on: macOS M1 Max Ventura 13.2.1 (Silicon), macOS Ventura 13.1 (Intel)
Not reproducible on: Windows 11

Notes:
- On Intel macOS it appears that the FPS is even worse ~30-33FPS
- User stated that the issue only happens with ProMotion, but changing it to a different refresh rate still reproduces the issue
- Not reproducible in the Editor

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