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Lights do not render correctly on RenderTexture between camera rect valu...
Steps to reproduce: 1. Open user attached project (RenderTextureLights) 2. See the scene view, note that the cube is illuminated wit... Read more
Crash in find_method_in_metadata when loading project
To reproduce: 1. Open attached project 2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
Animation Preview in the Inspector window is distorted
To reproduce: 1. Download attached project "Animation Preview Bug.zip" and open in Unity 2. Open "Test" scene 3. Select New Animati... Read more
OnPreCull & OnPreRender FOV change regression since 5.1.3
Changing camera FOV in OnPreCull and restoring it in OnPreRender stopped working since 5.1.3. Read more
[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...
Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to R... Read more
[TextMeshPro] Text is not rendered when huge part of it is masked using ...
How to reproduce: 1. Open the attached project "1253625.zip" 2. Open the "TEST" Scene 3. Enter the Play Mode 4. In the Game View cli... Read more
"UNet" word in error message
How we can reproduce it using the example you attached 1 Open attached project Actual result: 3 errors appear in Console (expected)... Read more
Vector2.magnitude computed value is different on iOS than on Android/Win...
Repro steps : 1. Build & deploy user attached project to iOS device. 2. Notice console output where actual magnitude is different ... Read more
[URP] "RenderingCommandBuffer: invalid pass index" errors when opening U...
Reproduction steps: 1. Open new URP Template Unity project 2. In Package Manager, select "Universal RP" package and import "URP Pack... Read more
[Android] The button doesn't work when the error "SurfaceView[]#1Faking ...
Steps to reproduce: 1. Open the attached “input-system-hello-world” project 2. Build And Run the project on the device 3. Press t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(Experimental) is disabled and the Player is running on the Google Pixel 6 with the March security patch installed
- Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
- Editor slows down when selecting a script with the [HideInInspector] attribute on arrays with dynamic values
- [XR] Custom Pass not working as intended with Single Pass Instanced when XR is initialized after runtime start
- NullReferenceException floods the Console when Previewing Probe Adjustments before Probe Volume Baking is finished, Prove Volume Baking hangs