Search Issue Tracker
[IAP] Multiple same Assemblies error is thrown when upgrading IAP packag...
Reproduction steps: 1. Open the attached project "Repo.zip" 2. Open the project in Safe Mode and observe the errors Expected result... Read more
Font size of 'Pivot' param of Renderer Particle System module is too large
Font size of 'Pivot' param of Renderer Particle System module is too large 1. What happened Font size of 'Pivot' param's title in R... Read more
Crash on TerrainCollider::CreateTrees() when entering the Play Mode
Reproduction steps: 1. Open the attached “Test Project” project 2. Enter the Play Mode Expected result: Enters Play Mode succes... Read more
Crash in Buildpipeline when building project
Reproduction steps: 1. Open attached project. 2. Open build settings and build. - observe crash Reproducible with: 2019.4.12f1, 202... Read more
[IL2CPP] [iOS] An exception is thrown when using the Dataflow Blocks to ...
How to reproduce: 1. Open the attach project 2. Build for iOS and deploy the Xcode project to the iOS device 3. In the app input any... Read more
[HDRP] Reflection Probe inspector preview mip map slider broken
steps # open repro project # open sample scene # in hierarchy, right click > lights > reflection probe # in inspector, chang... Read more
[Addressables] GameObject shader is not loaded in when using Use Existin...
To reproduce: 1. Open up users attached project 2. Go into Addressables Groups (Window -> Asset Management -> Addressables -> Grou... Read more
Big font size is getting clamped and not centered
Repro steps: 1) Open the project which was sent in 5.1 2) Run it and notice that the text(Super/Hot) is centered and covers the whol... Read more
Entity's "ChunkWorldRenderBounds" component "Extents" value is always zero
How to reproduce: 1. Open attached project "static_repro.zip" and scene "static" 2. Enter Play mode 3. Open "Window" -> "Analysis" ... Read more
[Android] ComputeBuffer does not work on Mali GPU OpenGLES3
Step: 1. Build apk with OpenGLES3 and install the apk on a Mali GPU phone 2. Observe result with other devices Reproducible device:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System